HOOKS! Party
Four players, one QUAD, a party board on the phone. Land rings to move, win minigames for coins, buy crowns.
- 4 players
- HOOKS! QUAD
- 30 min
Set up
- Open the party board below. Type who plays each character: Tide, Night, Moss and Ember.
- Pick Regular or Adult and a length: 5, 8 or 12 rounds. Eight takes about 30 minutes.
- Tick what is on the table: cups, coins, ping-pong balls, a spoon, pen and paper. Only games you can play get dealt.
- Everyone starts on GO with 10 coins. The crown sits on a gold space.
Play
- Each round starts with a 10-second throw: all four throw on the QUAD at once.
- Enter how many rings each player landed. One ring is one space, plus a mystery roll of 1 to 4 revealed after the buzzer.
- Gold spaces pay 3 coins, red spaces take 3. A ? trail sign spins an event: Campfire, Rockslide, Toll Bridge, Bear, Ski Lift or a trick shot.
- VS is a Showdown: Shot & Ladder on the QUAD with one shared Scorekeeper. Push it off the other player's end to take 5 of their coins.
- Pass the crown with 20 coins and you can buy it. Then it moves.
- After everyone moves, the phone deals a minigame on the QUAD, the Race Grid, the phone or the table: free-for-all, 1 vs 3 or 2 vs 2. Winners take 10 coins.
- The last three rounds are the Final Frenzy: every space pays double.
Win
Most crowns after the last round wins. Two bonus crowns go to the most minigame wins and the most rings landed. Coins break a tie.
Ways to change it up
Version
The Adult version is for players 21 and over.
- Adult Adult minigames add Quarters, Rock Paper Sips, Flip Cup and pong. Losers sip, and a red space costs a sip too. 21 and over.
- Quick party Five rounds, about 20 minutes. The Final Frenzy starts in round 3.
What you need
Optional, for the table games: cups, coins, ping-pong balls, a spoon, pen and paper
